Set: Kaldheim Type: Instant Rarity: Common Cost: {G} Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. "Does a serpent roar and chase...
Set: Bloomburrow Type: Instant Rarity: Common Cost: {1}{G} Mill four cards. You may put a permanent card from among the cards milled this way into your hand. If you control...
Set: Worldwake Type: Instant Rarity: Common Cost: {G} Target creature gets +2/+2 until end of turn.Landfall — If you had a land enter the battlefield under your control this turn,...
Set: Bloomburrow Type: Instant Rarity: Uncommon Cost: {1}{G} Target creature you control gets +3/+3 and gains trample, hexproof, and indestructible until end of turn. "Blor's defenses are impervious!" —Blor the...
Set: Ikoria: Lair of Behemoths Type: Instant Rarity: Common Cost: {1}{G} Target creature you control deals damage equal to its power to target creature you don't control. If the creature...
Set: Tarkir: Dragonstorm Type: Instant Rarity: Uncommon Cost: {2/B}{2/G}{2/U} Look at the top four cards of your library. Put two of them into your hand and the rest into your...
Set: Throne of Eldraine Type: Instant Rarity: Common Cost: {1}{G} Choose one —• Destroy target artifact.• Destroy target enchantment.• Exile target card from a graveyard. "Long after the magic wore...
Set: Dominaria United Type: Instant Rarity: Uncommon Cost: {1}{G} Kicker {1}{B} (You may pay an additional {1}{B} as you cast this spell.)Exile target artifact or enchantment. If this spell was...
Set: Outlaws of Thunder Junction Type: Instant Rarity: Common Cost: {G} Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. Most travelers panic...