Set: Hour of Devastation Type: Sorcery // Sorcery Rarity: Rare Cost: {U} // {4}{G} Scry 3. Reverse Type: Sorcery Aftermath (Cast this spell only from your graveyard. Then exile it.)...
Set: Return to Ravnica Type: Creature — Elemental Rarity: Rare Cost: {1}{G}{W} Wayfaring Temple's power and toughness are each equal to the number of creatures you control.Whenever Wayfaring Temple deals...
Set: Khans of Tarkir Type: Creature — Beast Rarity: Rare Cost: {4}{G}{U} Trample, hexproofMorph {3}{G}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it...
Set: Magic 2013 Type: Creature — Dryad Rarity: Rare Cost: {1}{G} Whenever you cast a spell that's white, blue, black, or red, put a +1/+1 counter on Quirion Dryad. "Never...
Set: Amonkhet Type: Enchantment Rarity: Rare Cost: {2}{G}{U} At the beginning of your precombat main phase, remove all flood counters from Bounty of the Luxa. If no counters were removed...
Set: Ixalan Type: Creature — Merfolk Shaman Rarity: Rare Cost: {2}{G}{G} {X}{G}{G}: Put X +1/+1 counters on target land you control. That land becomes a 0/0 Elemental creature with haste....
Set: Dragon's Maze Type: Sorcery // Sorcery Rarity: Rare Cost: {G}{U} // {4}{W}{U} Whenever a creature enters the battlefield this turn, you may draw a card.Fuse (You may cast one...
Set: Gatecrash Type: Instant Rarity: Rare Cost: {2}{G}{U}{U} Counter target spell. Create an X/X green Ooze creature token, where X is that spell's mana value. "The Simic can grow anything...
Set: Hour of Devastation Type: Sorcery Rarity: Rare Cost: {4}{G} Search your library for up to two land cards, put them onto the battlefield tapped, then shuffle. Then if you...