Set: Innistrad: Crimson Vow Type: Sorcery Rarity: Uncommon Cost: {2}{G} Return up to one target creature card and up to one target noncreature permanent card from your graveyard to your...
Set: Innistrad: Crimson Vow Type: Sorcery Rarity: Uncommon Cost: {3}{G} Look at the top seven cards of your library. Put up to two land cards from among them onto the...
Set: Innistrad: Crimson Vow Type: Artifact — Equipment Rarity: Uncommon Cost: {2}{G} Equipped creature gets +3/+3.Whenever equipped creature attacks, you may sacrifice a Forest. If you do, that creature gains...
Set: The List Type: Creature — Turtle Ninja Rarity: Uncommon Cost: {1}{G} Ninjutsu {1}{G}Kappa Tech-Wrecker enters with a deathtouch counter on it.Whenever Kappa Tech-Wrecker deals combat damage to a player,...
Set: The List Type: Creature — Troll Cleric Rarity: Uncommon Cost: {2}{G} Hedge Troll gets +1/+1 as long as you control a Plains.{W}: Regenerate Hedge Troll. His abode was clean...
Set: Dominaria Remastered Type: Creature — Human Nomad Mystic Rarity: Uncommon Cost: {2}{G}{W} Protection from blackThreshold — As long as seven or more cards are in your graveyard, Mystic Enforcer...
Set: Dominaria United Type: Instant Rarity: Uncommon Cost: {G} Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.)Target creature you control gets +2/+2 until end of...
Set: Khans of Tarkir Type: Creature — Human Warrior Rarity: Uncommon Cost: {1}{G} DeathtouchFerocious — Whenever Heir of the Wilds attacks, if you control a creature with power 4 or...
Set: Streets of New Capenna Type: Sorcery Rarity: Uncommon Cost: {4}{G} Creatures you control get +2/+2 until end of turn. Citizens you control get an additional +1/+1 and gain vigilance...