Set: Foundations Type: Enchantment Rarity: Rare Cost: {1}{G}{G} At the beginning of your end step, choose one —• Put a +1/+1 counter on target creature you control.• Create a 3/3...
Set:
Foundations
Type:
Enchantment — Aura
Rarity:
Uncommon
Cost:
{2}{G}
Enchant creatureEnchanted creature gets +1/+1 for each Forest you control.
Some armor is forged, some is forested.
Set: Foundations Jumpstart Type: Legendary Planeswalker — Yanggu Rarity: Uncommon Cost: {2}{G} Each creature you control with a +1/+1 counter on it has "{T}: Add one mana of any color."−1:...
Set: Duskmourn: House of Horror Type: Creature — Human Survivor Rarity: Uncommon Cost: {2}{G} Survival — At the beginning of your second main phase, if Defiant Survivor is tapped, manifest...
Set: Duskmourn: House of Horror Type: Creature — Insect Rarity: Common Cost: {1}{G} DeathtouchWhenever Flesh Burrower attacks, another target creature you control gains deathtouch until end of turn. Symptoms of...
Set: Duskmourn: House of Horror Type: Artifact Creature — Scarecrow Rarity: Uncommon Cost: {R}{G} HasteDelirium — Wildfire Wickerfolk gets +1/+1 and has trample as long as there are four or...
Set: Duskmourn: House of Horror Type: Creature — Dog Rarity: Common Cost: {1}{G} When Wary Watchdog enters or dies, surveil 1. (Look at the top card of your library. You...
Set: Duskmourn: House of Horror Type: Enchantment Creature — Horror Rarity: Common Cost: {2}{G} ReachWhen Grasping Longneck dies, you gain 2 life. "We ran, but it was all around us—like...
Set: Duskmourn: House of Horror Type: Legendary Creature — Human Wizard Rarity: Rare Cost: {1}{G}{U} At the beginning of your end step, if a land entered the battlefield under your...