Set: FINAL FANTASY Type: Artifact Rarity: Uncommon Cost: {3}{G}{G} Landfall — Whenever a land you control enters, create a 2/2 green Bird creature token with "Whenever a land you control...
Set: FINAL FANTASY Type: Legendary Creature — Wizard Rarity: Uncommon Cost: {2}{B}{R} Flying, deathtouchWhenever you cast a noncreature spell, Black Waltz No. 3 deals 2 damage to each opponent. You...
Set: FINAL FANTASY Type: Enchantment Creature Rarity: Uncommon Cost: {3}{W} (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — Aerial Blast —...
Set: FINAL FANTASY Type: Legendary Creature — Human Soldier Rarity: Uncommon Cost: {W} Zack Fair enters with a +1/+1 counter on it.{1}, Sacrifice Zack Fair: Target creature you control gains...
Set: FINAL FANTASY Type: Enchantment Creature — Saga Wolf Rarity: Uncommon Cost: {2}{G} (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I —...
Set: Avatar: The Last Airbender Type: Legendary Creature — Human Noble Rarity: Uncommon Cost: {3}{R} Firebending 3 (Whenever this creature attacks, add {R}{R}{R}. This mana lasts until end of combat.){3}:...
Set: Avatar: The Last Airbender Type: Legendary Enchantment — Shrine Rarity: Uncommon Cost: {3}{W} When Southern Air Temple enters, put X +1/+1 counters on each creature you control, where X...
Set: Tarkir: Dragonstorm Type: Enchantment Rarity: Uncommon Cost: {4}{R} When this enchantment enters, exile cards from the top of your library until you exile a nonland card. You may cast...
Set: Tarkir: Dragonstorm Type: Enchantment Rarity: Uncommon Cost: {1}{U} When this enchantment enters, draw two cards, then discard a card.When a Dragon you control enters, return this enchantment to its...