Set: Nemesis Type: Enchantment Rarity: Rare Cost: {4}{G} Fading 7 (This enchantment enters the battlefield with seven fade counters on it. At the beginning of your upkeep, remove a fade...
Set: Invasion Type: Enchantment Rarity: Rare Cost: {1}{G} Whenever a player kicks a spell, you create a 1/1 green Saproling creature token. "My army took centuries to gather," remarked Urza....
Set:
Dissension
Type:
Enchantment
Rarity:
Common
Cost:
{R}
Sacrifice Seal of Fire: It deals 2 damage to any target.
"If it breathes, it will burn."
—Rakdos pyromancers' creed
Set: Future Sight Type: Enchantment — Aura Rarity: Uncommon Cost: {2}{U} Enchant creature{T}: Tap enchanted creature.{T}: Untap enchanted creature. Vindr stormchasers believe that the same ancient forces that move the...
Set:
Mercadian Masques
Type:
Enchantment
Rarity:
Rare
Cost:
{3}{W}
{W}{W}: Create a 1/1 white Soldier creature token. Activate only if you control no creatures and only once each turn.
Set: Mystery Booster 2 Type: Enchantment Rarity: Rare Cost: {1}{W} At the beginning of your upkeep, destroy all artifacts and enchantments. They can't be regenerated. "Just think of me as...
Set: Torment Type: Enchantment — Aura Rarity: Common Cost: {1}{B}{B} Enchant creatureEnchanted creature has "{B}: This creature gets +1/+1 until end of turn."When enchanted creature dies, return that card to...
Set: Ikoria: Lair of Behemoths Type: Enchantment Rarity: Rare Cost: {5}{U} Whenever you cast a noncreature spell, create an X/X blue Shark creature token with flying, where X is that...
Set: Prophecy Type: Enchantment Rarity: Rare Cost: {W} Basic lands each player controls have shroud as long as that player controls three or fewer lands. (They can't be the targets...