Set: Mercadian Masques Type: Artifact Rarity: Rare Cost: {2} {1}, {T}: Put a winch counter on Mercadian Lift.{T}, Remove X winch counters from Mercadian Lift: You may put a creature...
Set: Shadowmoor Type: Instant Rarity: Uncommon Cost: {2}{G/W} Target creature's controller sacrifices it, then creates X 1/1 green and white Elf Warrior creature tokens, where X is that creature's power....
Set: Magic 2011 Type: Creature — Merfolk Noble Rarity: Rare Cost: {1}{U}{U} Other Merfolk creatures you control get +1/+1.{T}: Target Merfolk creature can't be blocked this turn. "Be like the...
Set: The Brothers' War Retro Artifacts Type: Artifact Rarity: Mythic Cost: {2} Whenever a permanent becomes untapped, that permanent's controller mills a card. A step in one direction is two...
Set: Planeshift Type: Land Rarity: Rare {T}: Choose a color of a permanent you control. Add one mana of that color. Legend has it that meteor craters are haunted by...
Set: Mercadian Masques Type: Sorcery Rarity: Rare Cost: {X}{2}{B} Exile X target creature cards from your graveyard. For each creature card exiled this way, create a 2/2 black Zombie creature...
Set:
Urza's Legacy
Type:
Instant
Rarity:
Rare
Cost:
{3}{G}
Target creature gets +7/+7 until end of turn.
Suddenly, she couldn't see the acorns for the trees.
Set: Commander Masters Type: Legendary Creature — Zombie Cleric Rarity: Mythic Cost: {3}{B}{B}{B} IntimidateWhenever a Human deals damage to you, destroy it.Other non-Human creatures you control get +1/+1 and have...