Set: FINAL FANTASY Commander Type: Legendary Creature — Human Rebel Monk Rarity: Rare Cost: {1}{W}{U} Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)Noncreature...
Set: Fallout Type: Legendary Creature — Human Advisor Rarity: Rare Cost: {W}{B} Whenever a creature you control with power 2 or less attacks, it gains skulk until end of turn....
Set: Magic 2010 Type: Artifact — Equipment Rarity: Rare Cost: {3} Equipped creature gets +2/+4 and loses flying.Prevent all noncombat damage that would be dealt to equipped creature.Equip {2} ({2}:...
Set: Mercadian Masques Type: Artifact Rarity: Rare Cost: {3} {4}, {T}: Put a charge counter on Magistrate's Scepter.{T}, Remove three charge counters from Magistrate's Scepter: Take an extra turn after...
Set: Tarkir: Dragonstorm Type: Creature — Dragon Rarity: Rare Cost: {2}{R}{R} FlyingWhen this creature enters, destroy target nonbasic land an opponent controls. Its controller searches their library for a basic...
Set: Planar Chaos Type: Creature — Human Wizard Rarity: Rare Cost: {4}{B} {2}, {T}: Add {B} for each Swamp you control. All that remains of the Cabal are the echoes...
Set: Iconic Masters Type: Creature — Human Wizard Rarity: Rare Cost: {2}{R} Nonbasic lands are Mountains. Tidal forces of the blood moon wrench and buckle the land, drawing monoliths of...