Set: Teenage Mutant Ninja Turtles Commander Type: Sorcery Rarity: Uncommon Cost: {2}{G}{G} Draw three cards. Yo! It's the green machine! / Gonna rock the town without bein' seen! / Have...
Set: Lorwyn Eclipsed Type: Instant Rarity: Mythic Cost: {4}{U}{U} Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one...
Set: Fallout Type: Legendary Creature — Treefolk Mutant Rarity: Rare Cost: {2}{G} Vigilance, reachWhen Harold and Bob, First Numens dies, if it was a creature, return it to the battlefield....
Set: Antiquities Type: Enchantment Rarity: Uncommon Cost: {3}{B} Whenever an artifact becomes tapped or a player activates an artifact's ability without {T} in its activation cost, Haunting Wind deals 1...
Set: Legions Type: Creature — Demon Rarity: Rare Cost: {5}{B}{B} FlyingWhen Havoc Demon dies, all creatures get -5/-5 until end of turn. A cry of pain as it enters this...
Set: Secret Lair Drop Promos Type: Legendary Land // Legendary Land Rarity: Rare {T}: Add {C}.{4}, {T}: Investigate.At the beginning of your end step, if you sacrificed three or more...
Set: Future Sight Type: Sorcery Rarity: Uncommon Cost: {1}{R} Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your...
Set: Mystery Booster Type: Creature — Crab Rarity: Uncommon Cost: {U} Landfall — Whenever a land enters the battlefield under your control, target player mills three cards. Hedrons perplex minds...