Set: Core Set 2021 Type: Creature — Wall Rarity: Common Cost: {2}{W} Defender (This creature can't attack.)Attacking creatures you control get +1/+0. In dire times, even a place of refuge...
Set:
Ice Age
Type:
Enchantment
Rarity:
Common
Cost:
{1}{W}
{1}: The next time a red source of your choice would deal damage to you this turn, prevent that damage.
Set: Ice Age Type: Instant Rarity: Common Cost: {W} Prevent the next 1 damage that would be dealt to any target this turn.Draw a card at the beginning of the...
Set: Ice Age Type: Creature — Human Soldier Rarity: Common Cost: {1}{W} {T}: Target creature gets +1/+1 until end of turn. When that creature leaves the battlefield this turn, sacrifice...
Set: Ice Age Type: Instant Rarity: Common Cost: {W} Regenerate target creature. "Sometimes, a soul is not ready to complete its journey to the next world." —Halvor Arenson, Kjeldoran Priest...
Set:
Ice Age
Type:
Enchantment
Rarity:
Common
Cost:
{1}{W}
{1}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.
Set: Ice Age Type: Instant Rarity: Common Cost: {W}{W} Blocking creatures get +1/+1 until end of turn. "Stand your ground, troops! This shall be our finest hour!" —General Jarkeld, the...
Set: Ice Age Type: Enchantment Rarity: Common Cost: {2}{W} {W}, Sacrifice an enchantment: Destroy target enchantment.{3}{U}{U}: Counter target enchantment spell. "I have my faith, and I have my prayers. But...
Set: Ultimate Masters Type: Instant Rarity: Common Cost: {1}{W/U} Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step....