Set: Teenage Mutant Ninja Turtles Type: Creature — Human Ninja Rarity: Common Cost: {2}{W/B} Whenever this creature attacks, another target creature you control gets +1/+0 and gains indestructible until end...
Set: Teenage Mutant Ninja Turtles Type: Creature — Bird Mutant Rarity: Common Cost: {2}{W} Flying{3}{W}: Target creature without flying gains flying until end of turn. Activate only as a sorcery....
Set: Ravnica: City of Guilds Type: Creature — Human Wizard Rarity: Uncommon Cost: {R/W}{R/W} {1}{R}: Target creature gains haste until end of turn.{1}{W}: Target creature gains first strike until end...
Set: Ravnica: City of Guilds Type: Creature — Dog Rarity: Common Cost: {2}{W} Creatures you control have vigilance as long as Gate Hound is enchanted. "Ditri, I leave this checkpoint...
Set: Innistrad: Midnight Hunt Type: Creature — Human Soldier Rarity: Common Cost: {3}{W} This spell costs {1} less to cast for each creature you attacked with this turn.When Search Party...
Set: Scars of Mirrodin Type: Creature — Human Soldier Rarity: Uncommon Cost: {W}{W} Metalcraft — Auriok Edgewright has double strike as long as you control three or more artifacts. Auriok...
Set: Scars of Mirrodin Type: Creature — Human Artificer Rarity: Uncommon Cost: {1}{W} Whenever you cast an artifact spell, you may pay {1}. If you do, create a 1/1 colorless...
Set: Worldwake Type: Creature — Angel Rarity: Uncommon Cost: {3}{W} Multikicker {W} (You may pay an additional {W} any number of times as you cast this spell.)FlyingWhen Lightkeeper of Emeria...
Set: Zendikar Type: Creature — Cat Rarity: Common Cost: {W} Landfall — Whenever a land enters the battlefield under your control, Steppe Lynx gets +2/+2 until end of turn. Nothing...