Set: Aether Revolt Type: Enchantment Rarity: Rare Cost: {3}{W}{W} When Consulate Crackdown enters the battlefield, exile all artifacts your opponents control until Consulate Crackdown leaves the battlefield. "The workshops are...
Set: Planechase Anthology Type: Enchantment — Aura Rarity: Rare Cost: {4}{G}{W} Enchant creatureEnchanted creature gets +4/+4 and has first strike, and all creatures able to block it do so.Totem armor...
Set: Rivals of Ixalan Type: Enchantment Rarity: Rare Cost: {2}{W} Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)As Radiant...
Set: Guilds of Ravnica Type: Enchantment — Aura Rarity: Common Cost: {3}{W} Enchant creatureEnchanted creature gets +3/+2 and has vigilance. Selesnya guildmages do not sleep so the rest of the...
Set: Wilds of Eldraine: Enchanting Tales Type: Enchantment — Aura Rarity: Uncommon Cost: {4}{W} Enchant creatureWhen Knightly Valor enters the battlefield, create a 2/2 white Knight creature token with vigilance.Enchanted...
Set: Mystery Booster Type: Enchantment Rarity: Uncommon Cost: {3}{W} FlashWhen Cast Out enters the battlefield, exile target nonland permanent an opponent controls until Cast Out leaves the battlefield.Cycling {W} ({W},...
Set: Mystery Booster Type: Enchantment Rarity: Uncommon Cost: {3}{W}{B} Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life. "There is no saving this...
Set: The Lost Caverns of Ixalan Type: Enchantment Rarity: Uncommon Cost: {2}{W} When Bat Colony enters the battlefield, create a 1/1 black Bat creature token with flying for each mana...