Set: Gatecrash Type: Instant Rarity: Common Cost: {W}{B} Target creature that dealt damage this turn gets -5/-5 until end of turn. "The contract specified an appendage for a missed payment....
Set:
Commander 2016
Type:
Instant
Rarity:
Rare
Cost:
{2}{W}{B}
Exile target nonland permanent.
"I came seeking a challenge. All I found was you."
—Zurgo, khan of the Mardu
Set: The List Type: Instant Rarity: Uncommon Cost: {2}{W} Destroy target creature. It can't be regenerated. Its controller creates a 1/1 white Spirit creature token with flying. Facets of life,...
Set: Invasion Type: Instant Rarity: Uncommon Cost: {1}{W} Prevent all damage that would be dealt to you this turn by a source of your choice. Whenever damage from a black...
Set: Ikoria: Lair of Behemoths Type: Instant Rarity: Common Cost: {4}{W} Creatures you control get +2/+1 until end of turn.Cycling {2} ({2}, Discard this card: Draw a card.) "Out here...
Set:
Ikoria: Lair of Behemoths
Type:
Instant
Rarity:
Common
Cost:
{3}{W}
Exile target creature with power 4 or greater.
The Wanderer walks many paths. Her blade travels only one.
Set: The Dark Type: Instant Rarity: Uncommon Cost: {W}{W}{W} Until end of turn, if damage would be dealt to any creature, you may have that damage dealt to you instead....
Set: Magic Origins Type: Instant Rarity: Common Cost: {1}{W} Target creature gets +2/+2 and gains flying until end of turn. "The southern fortress taken by invaders? Heh, sure . ....
Set: Dark Ascension Type: Instant Rarity: Common Cost: {1}{W} Target creature gets +2/+0 and gains first strike until end of turn. "Valor is a currency of the living that serves...