Set: Battlebond Type: Sorcery Rarity: Rare Cost: {6}{W}{W} Assist (Another player can pay up to {6} of this spell's cost.)Exile all nonland permanents. The most sensational plays send everyone home...
Set: The List Type: Sorcery Rarity: Uncommon Cost: {3}{W} Creatures you control get +2/+1 until end of turn.Rebound (If you cast this spell from your hand, exile it as it...
Set: Gatecrash Type: Sorcery Rarity: Common Cost: {2}{W}{B} Target opponent discards two cards and you gain 2 life. The Orzhov hear the plans of the other guilds through the guilty...
Set: Return to Ravnica Type: Sorcery Rarity: Common Cost: {4}{G}{W} Create a 3/3 green Centaur creature token, then populate. (Create a token that's a copy of a creature token you...
Set: The List Type: Sorcery Rarity: Common Cost: {4}{W}{W} Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one...
Set: Invasion Type: Sorcery Rarity: Uncommon Cost: {3}{W}{U} Domain — Create a 1/1 blue Bird creature token with flying for each basic land type among lands you control. "Birds reach...
Set: Magic Origins Type: Sorcery Rarity: Common Cost: {1}{W}{W} Creatures you control get +2/+1 until end of turn.Spell mastery — If there are two or more instant and/or sorcery cards...
Set: Dominaria Type: Sorcery Rarity: Uncommon Cost: {1}{W} Look at the top five cards of your library. You may reveal a historic card from among them and put it into...
Set: Shadows over Innistrad Type: Sorcery Rarity: Common Cost: {2}{W} Creatures you control get +2/+1 until end of turn. "The call of the Blessed Sleep is not so strong as...