Set: Born of the Gods Type: Sorcery Rarity: Common Cost: {1}{W} Exile target artifact or enchantment. "There will come a time when the gods will look at mortals and shudder."...
Set: Return to Ravnica Type: Sorcery Rarity: Uncommon Cost: {U}{R} Target creature you control gets +1/+0 until end of turn and can't be blocked this turn.Overload {3}{U}{R} (You may cast...
Set: Murders at Karlov Manor Type: Instant // Sorcery Rarity: Uncommon Cost: {2}{R/W} // {4}{W/U}{W/U} FussPut a +1/+1 counter on each attacking creature you control./BotherCreate three 1/1 colorless Thopter artifact...
Set: Commander Legends: Battle for Baldur's Gate Type: Sorcery Rarity: Uncommon Cost: {4}{B}{B} All creatures get -X/-X until end of turn, where X is the greatest mana value of a...
Set: Modern Horizons 3 Type: Sorcery Rarity: Common Cost: {1}{B} Choose one —• Target player creates a 2/2 black Zombie creature token.• Return target creature card from your graveyard to...
Set: Ravnica: City of Guilds Type: Sorcery Rarity: Common Cost: {1}{R} Rain of Embers deals 1 damage to each creature and each player. There's plenty to talk about in the...
Set: Battle for Zendikar Type: Sorcery Rarity: Rare Cost: {1}{B}{B} Destroy target creature or planeswalker.Awaken 4—{5}{B}{B} (If you cast this spell for {5}{B}{B}, also put four +1/+1 counters on target...
Set: Innistrad: Midnight Hunt Type: Sorcery Rarity: Uncommon Cost: {G}{W} Create two 1/1 white Human creature tokens.Flashback {3}{G}{W} (You may cast this card from your graveyard for its flashback cost....
Set: Commander Legends: Battle for Baldur's Gate Type: Sorcery Rarity: Uncommon Cost: {X}{R} This spell costs {1} more to cast for each target beyond the first.Fireball deals X damage divided...