Set: Time Spiral Type: Sorcery Rarity: Common Cost: {B} Return target black creature card from your graveyard to your hand.Madness {0} (If you discard this card, discard it into exile....
Set: Commander Masters Type: Legendary Creature — Shapeshifter Rarity: Common Cost: {5} If the Prismatic Piper is your commander, choose a color before the game begins. The Prismatic Piper is...
Set: Odyssey Type: Sorcery Rarity: Common Cost: {2}{B} Discard any number of cards. Target player reveals their hand, then you choose a nonland card from it for each card discarded...
Set:
Seventh Edition
Type:
Enchantment
Rarity:
Common
Cost:
{1}{W}
{1}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.
Set:
Arabian Nights
Type:
Creature — Fish
Rarity:
Common
Cost:
{U}{U}
Dandân can't attack unless defending player controls an Island.When you control no Islands, sacrifice Dandân.
Set: Future Sight Type: Instant Rarity: Common Cost: {X}{U}{U} Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)Counter target spell unless its controller pays...
Set: Future Sight Type: Enchantment — Aura Rarity: Common Cost: {1}{B} Flash (You may cast this spell any time you could cast an instant.)Enchant creatureEnchanted creature has "Discard a card:...
Set: Odyssey Type: Creature — Human Bear Druid Rarity: Common Cost: {1}{G} {T}: Add {G}.Threshold — Werebear gets +3/+3 as long as seven or more cards are in your graveyard....
Set: Shadowmoor Type: Creature — Elf Druid Rarity: Common Cost: {1}{G} {T}: Add {G}.Put a -1/-1 counter on Devoted Druid: Untap Devoted Druid. "Mana lurks in all things, even in...