Set: Mercadian Masques Type: Enchantment Rarity: Rare Cost: {2}{W} {3}{W}{W}: You draw a card and target opponent gains 3 life. We all must profit for peace to last. —Mercadian saying...
Set: Ninth Edition Type: Enchantment Rarity: Rare Cost: {3}{U}{U} Whenever a creature becomes the target of a spell or ability, return that creature to its owner's hand. (It won't be...
Set: Planeshift Type: Enchantment Rarity: Rare Cost: {B}{R}{G} At the beginning of each player's upkeep, that player sacrifices a nonbasic land. Stage two of the Phyrexian invasion included the complete...
Set: Invasion Type: Enchantment Rarity: Rare Cost: {1}{G} Whenever a player kicks a spell, you create a 1/1 green Saproling creature token. "My army took centuries to gather," remarked Urza....
Set: Prophecy Type: Enchantment — Aura Rarity: Uncommon Cost: {1}{U} Enchant landEnchanted land has "{T}: Counter target spell unless its controller pays {1}." The land is heavy with promise, the...
Set:
Seventh Edition
Type:
Enchantment — Aura
Rarity:
Common
Cost:
{2}{R}
Enchant creatureEnchanted creature gets +1/+0 for each Mountain you control.
"Let me introduce you to Rocky."
Set: Invasion Type: Enchantment Rarity: Rare Cost: {3}{W}{U} As Teferi's Moat enters the battlefield, choose a color.Creatures of the chosen color without flying can't attack you. "Isolation is not the...
Set:
Mercadian Masques
Type:
Enchantment
Rarity:
Rare
Cost:
{3}{U}
Sorcery spells cost {3} more to cast.
Any pirate would prefer Rishada's swift and cruel justice to Saprazzo's patient punishments.
Set: Odyssey Type: Enchantment Rarity: Rare Cost: {1}{W}{W} White creatures get +1/+1.Threshold — White creatures get an additional +1/+1 as long as seven or more cards are in your graveyard....