Set: Mystery Booster 2 Type: Enchantment Rarity: Rare Cost: {1}{W} At the beginning of your upkeep, destroy all artifacts and enchantments. They can't be regenerated. "Just think of me as...
Set: Future Sight Type: Enchantment — Aura Rarity: Uncommon Cost: {1}{U} Enchant creatureEnchanted creature has flying.Aura swap {2}{U} ({2}{U}: Exchange this Aura with an Aura card in your hand.) Nobles...
Set:
Mercadian Masques
Type:
Enchantment
Rarity:
Rare
Cost:
{3}{W}
{W}{W}: Create a 1/1 white Soldier creature token. Activate only if you control no creatures and only once each turn.
Set: Time Spiral Timeshifted Type: Enchantment Rarity: Rare Cost: {3}{W}{U} As Teferi's Moat enters the battlefield, choose a color.Creatures of the chosen color without flying can't attack you. "Isolation is...
Set: Seventh Edition Type: Enchantment Rarity: Uncommon Cost: {2}{R}{R} Whenever a creature enters the battlefield, Aether Flash deals 2 damage to it. As the foul beast appeared, arcane lightning crackled...
Set: Mystery Booster 2 Type: Enchantment Rarity: Rare Cost: {1}{W} When Rest in Peace enters, exile all graveyards.If a card or token would be put into a graveyard from anywhere,...
Set: Guildpact Type: Enchantment Rarity: Rare Cost: {2}{B}{B} If Leyline of the Void is in your opening hand, you may begin the game with it on the battlefield.If a card...
Set: Fifth Dawn Type: Enchantment Rarity: Rare Cost: {1}{U} {U}, Discard an artifact card: Search your library for an artifact card with mana value 1 or less, reveal it, put...
Set: Dissension Type: Enchantment Rarity: Rare Cost: {3}{W/U}{W/U}{W/U} ({W/U} can be paid with either {W} or {U}.)Whenever a player casts a noncreature spell, counter that spell. That player creates X...