Set: Outlaws of Thunder Junction Commander Type: Sorcery Rarity: Rare Cost: {4}{G}{G} Return up to three target land cards from your graveyard to the battlefield tapped. Create that many 4/2...
Set: From the Vault: Lore Type: Sorcery Rarity: Mythic Cost: {3}{B} You may exile a black card from your hand rather than pay this spell's mana cost.Target player reveals their...
Set: Phyrexia: All Will Be One Commander Type: Sorcery Rarity: Rare Cost: {4}{G}{G} Corrupted — Create an X/X green Phyrexian Wurm creature token with trample and toxic 1, where X...
Set: Zendikar Type: Sorcery Rarity: Rare Cost: {4}{B}{B} Kicker—Tap an untapped Vampire you control. (You may tap a Vampire you control in addition to any other costs as you cast...
Set: FINAL FANTASY Type: Sorcery Rarity: Rare Cost: {3}{B}{B} Destroy target creature an opponent controls. Then draw a card for each creature that died this turn. "Come, little lamb with...
Set: Secret Lair Drop Series Type: Sorcery Rarity: Mythic Cost: {7}{B}{B} Put all creature cards from all graveyards onto the battlefield under your control. Lock your doors... they're coming home...
Set: The Lost Caverns of Ixalan Commander Type: Sorcery Rarity: Rare Cost: {G}{G} Descend 8 — When you cast this spell, if there are eight or more permanent cards in...
Set: Secrets of Strixhaven Type: Sorcery — Lesson Rarity: Mythic Cost: {5}{R}{R} Exile cards from the top of your library until you exile cards with total mana value 4 or...
Set: Modern Horizons 3 Commander Type: Sorcery Rarity: Rare Cost: {3}{W}{W} You get {E} (an energy counter), then you may pay one or more {E}. If you do, each creature...