Set: Scars of Mirrodin Type: Creature — Human Wizard Rarity: Uncommon Cost: {2}{U} When Trinket Mage enters the battlefield, you may search your library for an artifact card with mana...
Set: Ravnica: City of Guilds Type: Land Rarity: Uncommon {T}: Add {C}.{2}{R}{W}, {T}: Target creature gains double strike until end of turn. Sunhome—the stalwart shield, the towering sentinel, the seat...
Set: Born of the Gods Type: Enchantment Creature — Human Soldier Rarity: Uncommon Cost: {1}{W}{W} Creatures you control have first strike.Creatures your opponents control lose first strike and can't have...
Set: Lorwyn Type: Creature — Elf Archer Rarity: Uncommon Cost: {1}{G}{G} Jagged-Scar Archers's power and toughness are each equal to the number of Elves you control.{T}: Jagged-Scar Archers deals damage...
Set: Future Sight Type: Sorcery Rarity: Uncommon Cost: {1}{R} Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your...
Set: Throne of Eldraine Type: Enchantment Rarity: Uncommon Cost: {W} Each player can't cast more than one noncreature spell each turn. "They have forsaken their vows. The edict of the...
Set: Throne of Eldraine Type: Instant Rarity: Uncommon Cost: {2}{U} This spell costs {2} less to cast if it targets a blue spell.Counter target spell unless its controller pays {3}....
Set: Fallout Type: Artifact — Bobblehead Rarity: Uncommon Cost: {3} T: Add one mana of any color.4, T: Create X 1/1 white Soldier creature tokens, where X is the number...
Set: Commander Legends: Battle for Baldur's Gate Type: Legendary Enchantment — Background Rarity: Uncommon Cost: {1}{U} Commander creatures you own have "Whenever this creature attacks a player, if no opponent...