Set: FINAL FANTASY Type: Legendary Creature — Human Rebel Monk Rarity: Uncommon Cost: {2}{W} VigilanceSnow Villiers's power is equal to the number of creatures you control. All I can do...
Set: Khans of Tarkir Type: Legendary Planeswalker — Sorin Rarity: Mythic Cost: {2}{W}{B} +1: Until your next turn, creatures you control get +1/+0 and gain lifelink.−2: Create a 2/2 black...
Set: Shards of Alara Type: Legendary Creature — Human Knight Rarity: Mythic Cost: {1}{G}{W}{U} Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)Whenever...
Set: Innistrad Type: Creature — Human Scout Rarity: Common Cost: {2}{W} Flash (You may cast this spell any time you could cast an instant.)When Village Bell-Ringer enters the battlefield, untap...
Set: Mercadian Masques Type: Enchantment Rarity: Rare Cost: {2}{W}{W} You have shroud. (You can't be the target of spells or abilities.) "I did not choose my role, Orim," said Cho-Manno...
Set: Avacyn Restored Type: Creature — Angel Rarity: Rare Cost: {1}{W}{W}{W} FlyingOther nonblack creatures you control get +1/+1.Players can't pay life or sacrifice creatures to cast spells or activate abilities....
Set: Outlaws of Thunder Junction Commander Type: Creature — Angel Mercenary Rarity: Rare Cost: {4}{W} Flying, vigilanceWhenever Angelic Sell-Sword or another nontoken creature enters the battlefield under your control, create...
Set: Phyrexia: All Will Be One Type: Creature — Phyrexian Soldier Rarity: Rare Cost: {3}{W} First strikeAs long as it's your turn, creature tokens you control get +1/+0 and have...