Set: Planeshift Type: Land Rarity: Rare {T}: Choose a color of a permanent you control. Add one mana of that color. Legend has it that meteor craters are haunted by...
Set: Scourge Type: Sorcery Rarity: Common Cost: {4}{U} Return target permanent to its owner's hand.Storm (When you cast this spell, copy it for each spell cast before it this turn....
Set: Oath of the Gatewatch Type: Legendary Creature — Angel Rarity: Mythic Cost: {4}{W}{W} FlyingWhen Linvala, the Preserver enters the battlefield, if an opponent has more life than you, you...
Set: Oath of the Gatewatch Type: Creature — Eldrazi Rarity: Mythic Cost: {6}{G} Devoid (This card has no color.)When you cast this spell, exile target artifact, enchantment, or land.Reach{2}{C}, Sacrifice...
Set: Mirrodin Type: Artifact Rarity: Rare Cost: {4} Imprint — When Soul Foundry enters the battlefield, you may exile a creature card from your hand.{X}, {T}: Create a token that's...
Set: New Phyrexia Type: Creature — Human Knight Rarity: Rare Cost: {W}{W} Whenever an Equipment enters the battlefield under your control, you may draw a card.Metalcraft — Equipment you control...
Set: Ravnica: City of Guilds Type: Land Rarity: Common Selesnya Sanctuary enters the battlefield tapped.When Selesnya Sanctuary enters the battlefield, return a land you control to its owner's hand.{T}: Add...
Set: Battle for Zendikar Type: Creature — Human Shaman Rarity: Mythic Cost: {R} At the beginning of your upkeep, if you control six or more lands, create a 5/5 red...
Set: Apocalypse Type: Sorcery Rarity: Uncommon Cost: {W}{B} Target player discards two cards. You gain 3 life for each land card discarded this way. A heart of light and a...