Set: |
Mystery Booster Playtest Cards |
Type: |
Enchantment |
Rarity: |
Rare |
Cost: |
{4}{W}{B} |
Spells and abilities you control can't destroy, exile, target, or cause you to sacrifice A Good Thing.
At the beginning of your upkeep, double your life total. Then, if you have 1,000 or more life, you lose the game.
TEST CARD - Not for constructed play