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C
203
Creature — Human Werewolf
4/6
4/4
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
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Riphook Raider
Riphook Raider can't be blocked by creatures with power 2 or less.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
The local gossips swore Nesmith lost his hands in a fight with a werewolf.
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They weren't entirely wrong.
