Set: Outlaws of Thunder Junction Commander Type: Sorcery Rarity: Rare Cost: {4}{G} Search your library for up to two land cards, put them onto the battlefield tapped, then shuffle your...
Set: Outlaws of Thunder Junction Type: Sorcery Rarity: Common Cost: {1}{G} Target creature you control gets +1/+1 until end of turn. Put a +1/+1 counter on it instead if it's...
Set: Outlaws of Thunder Junction Type: Legendary Creature — Human Rogue Rarity: Mythic Cost: {3}{R}{G}{W} FlashWhen Annie Flash, the Veteran enters the battlefield, if you cast it, return target permanent...
Set: Outlaws of Thunder Junction Type: Creature — Wurm Rarity: Rare Cost: {2}{G}{G} Colossal Rattlewurm has flash as long as you control a Desert.Trample{1}{G}, Exile Colossal Rattlewurm from your graveyard:...
Set: Scars of Mirrodin Type: Creature — Elf Warrior Rarity: Rare Cost: {2}{G}{G} Metalcraft — As long as you control three or more artifacts, Ezuri's Brigade gets +4/+4 and has...
Set: Hour of Devastation Type: Sorcery // Sorcery Rarity: Rare Cost: {U} // {4}{G} Scry 3. Reverse Type: Sorcery Aftermath (Cast this spell only from your graveyard. Then exile it.)...
Set: Return to Ravnica Type: Creature — Elemental Rarity: Rare Cost: {1}{G}{W} Wayfaring Temple's power and toughness are each equal to the number of creatures you control.Whenever Wayfaring Temple deals...
Set: Shards of Alara Type: Legendary Creature — Human Knight Rarity: Mythic Cost: {1}{G}{W}{U} Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)Whenever...
Set: Khans of Tarkir Type: Creature — Beast Rarity: Rare Cost: {4}{G}{U} Trample, hexproofMorph {3}{G}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it...