Set: FINAL FANTASY Type: Instant Rarity: Uncommon Cost: {U} Choose target creature you control and target Equipment. Gain control of that Equipment until end of turn. Attach it to the...
Set:
FINAL FANTASY
Type:
Instant
Rarity:
Uncommon
Cost:
{3}{U}
This spell can't be countered.Return target nonland permanent to its owner's hand.Draw a card.
Set: FINAL FANTASY Type: Instant Rarity: Common Cost: {X}{U} Counter target spell unless its controller pays {X}. If that spell is countered this way, exile it instead of putting it...
Set: Outlaws of Thunder Junction Commander Type: Instant Rarity: Common Cost: {2}{R} As an additional costs to cast this spell, discard a card.Draw two cards.Flashback 3R (You may cast this...
Set: Tarkir: Dragonstorm Type: Instant Rarity: Uncommon Cost: {2}{B} Choose one —• Creatures target opponent controls get -1/-1 until end of turn.• Return up to two target creature cards from...
Set: Tarkir: Dragonstorm Type: Instant Rarity: Common Cost: {1}{B} Target creature you control gains deathtouch and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)...
Set: Tarkir: Dragonstorm Type: Instant Rarity: Uncommon Cost: {B} Target creature gets +1/-1 until end of turn. When it dies under your control this turn, draw two cards. "Sing for...
Set: Tarkir: Dragonstorm Type: Instant Rarity: Common Cost: {1}{U} As an additional cost to cast this spell, you may behold a Dragon. (You may choose a Dragon you control or...
Set: Tarkir: Dragonstorm Type: Instant Rarity: Common Cost: {1}{W} Choose one —• Coordinated Maneuver deals damage equal to the number of creatures you control to target creature or planeswalker.• Destroy...