Set: Duskmourn: House of Horror Commander Type: Land Rarity: Rare {T}: Add one mana of any color that a land an opponent controls could produce. "It was a strange morning....
Set: Duskmourn: House of Horror Type: Legendary Enchantment — Saga Rarity: Rare Cost: {2}{U} (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)I,...
Set: Duskmourn: House of Horror Type: Legendary Creature — Human Warlock Rarity: Rare Cost: {1}{B}{R}{G} Ward {2}At the beginning of your upkeep, each player draws two cards.Delirium — As long...
Set: Duskmourn: House of Horror Type: Artifact Rarity: Rare Cost: {2}{R}{R} Whenever you cast an instant or sorcery spell, put a time counter on Cursed Recording. Then if there are...
Set: Modern Horizons 3 Commander Type: Land Rarity: Rare As Port Town enters the battlefield, you may reveal a Plains or Island card from your hand. If you don't, Port...
Set: Modern Horizons 3 Type: Enchantment Rarity: Rare Cost: {2}{R}{R} Revolt — As long as a permanent you controlled left the battlefield this turn, if a source you control would...
Set: Outlaws of Thunder Junction Commander Type: Land Rarity: Rare {T}: Add one mana of any color that a land an opponent controls could produce. In the late stages of...
Set: Outlaws of Thunder Junction Type: Legendary Creature — Human Rogue Rarity: Rare Cost: {1}{U}{R} Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)Whenever...
Set: Outlaws of Thunder Junction Type: Legendary Creature — Human Mercenary Rarity: Rare Cost: {R}{W} Whenever a source you control deals noncombat damage to a creature equal to that creature's...