Set: Commander Masters Type: Sorcery Rarity: Rare Cost: {2}{R}{R} Choose three. You may choose the same mode more than once.• Fiery Confluence deals 1 damage to each creature.• Fiery Confluence...
Set: Jurassic World Collection Type: Sorcery Rarity: Rare Cost: {3}{W}{W} Destroy all tapped creatures. Until your next turn, whenever a creature becomes tapped, destroy it. "Keep absolutely still. Its vision...
Set: March of the Machine: The Aftermath Type: Sorcery Rarity: Rare Cost: {X}{G}{G} X can't be greater than the number of players in the game.Reveal cards from the top of...
Set: Mystery Booster Type: Sorcery Rarity: Mythic Cost: {7}{U}{U} Council's dilemma — Starting with you, each player votes for time or money. For each time vote, take an extra turn...
Set: The Lost Caverns of Ixalan Type: Sorcery Rarity: Uncommon Cost: {W} Return target creature card with mana value 3 or less from your graveyard to the battlefield tapped. Itzmin...
Set: Phyrexia: All Will Be One Type: Sorcery Rarity: Uncommon Cost: {1}{B} Target creature gets -4/-4 until end of turn. Proliferate. (Choose any number of permanents and/or players, then give...
Set: Wilds of Eldraine Type: Creature — Human Knight Rarity: Rare Cost: {1}{G} TrampleWhen Mosswood Dreadknight dies, you may cast it from your graveyard as an Adventure until the end...
Set: Commander Masters Type: Sorcery Rarity: Common Cost: {3}{G} Search your library for up to two Forest cards, put them onto the battlefield, then shuffle. "Flowstone spreads, but new life...