Set: Secrets of Strixhaven: Mystical Archive Type: Sorcery Rarity: Uncommon Cost: {U} Look at the top two cards of your library. Put one of them into your hand and the...
Set: Secrets of Strixhaven: Mystical Archive Type: Sorcery — Lesson Rarity: Uncommon Cost: {1}{G} Search your library for a basic land card, put it onto the battlefield tapped, then shuffle....
Set: The List Type: Sorcery Rarity: Rare Cost: {G}{U}{R} Reveal the cards in your library. An opponent chooses from among them a creature card, a land card, and a noncreature,...
Set: The List Type: Sorcery Rarity: Uncommon Cost: {3}{G}{G} Put a +1/+1 counter on target creature, two +1/+1 counters on another target creature, and three +1/+1 counters on a third...
Set: Jumpstart Type: Sorcery Rarity: Common Cost: {4}{W} Exile target creature or enchantment. The Boros built a prison in the sky where Azorius statutes couldn't restrict their sense of justice....
Set: Foundations Jumpstart Type: Sorcery Rarity: Uncommon Cost: {4}{R}{R} Target creature fights another target creature. (Each deals damage equal to its power to the other.) No wedding between rival vampire...
Set: Innistrad: Midnight Hunt Type: Sorcery Rarity: Common Cost: {W} Put a +1/+1 counter on target creature you control. It gains vigilance until end of turn.Flashback {W} (You may cast...
Set: Khans of Tarkir Type: Sorcery Rarity: Uncommon Cost: {3}{U}{R} Draw a card. Master the Way deals damage to any target equal to the number of cards in your hand....
Set: Dungeons & Dragons: Adventures in the Forgotten Realms Type: Sorcery Rarity: Uncommon Cost: {1}{B} Target opponent reveals their hand. You choose a nonland card from it. Exile that card....