Set: Modern Masters Type: Sorcery Rarity: Rare Cost: {1}{B}{G} Destroy target nonland permanent and all other permanents with the same name as that permanent. During the collision of the shards,...
Set: Murders at Karlov Manor Commander Type: Sorcery Rarity: Rare Cost: {2}{R}{R} Secret council — Each player secretly votes for another player, then those votes are revealed. For each vote...
Set: The Brothers' War Type: Sorcery Rarity: Rare Cost: {X}{R} Choose two —• Choose target player. They may discard up to X cards. Then they draw a card for each...
Set: Revised Edition Type: Sorcery Rarity: Rare Cost: {B} Remove Contract from Below from your deck before playing if you're not playing for ante.Discard your hand, ante the top card...
Set: Kaldheim Type: Sorcery Rarity: Common Cost: {3}{G} Put a +1/+1 counter on target creature you control. Then that creature fights up to one target creature you don't control. (Each...
Set: Tarkir: Dragonstorm Commander Type: Sorcery Rarity: Rare Cost: {3}{W}{W} Choose a number between 0 and 10. Destroy all creatures with power greater than or equal to the chosen number....
Set: Invasion Type: Sorcery Rarity: Common Cost: {4}{B}{R} Destroy target nonblack creature and target land. They can't be regenerated. "Breathe deep, Dominaria. Breathe deep and die." —Tsabo Tavoc, Phyrexian general...
Set:
Odyssey
Type:
Sorcery
Rarity:
Common
Cost:
{1}{R}
Each player sacrifices a land.
Otaria's frequent tremors are the last stages of Dominaria's recovery from the Phyrexian war.
Set: Stronghold Type: Sorcery Rarity: Rare Cost: {1}{G} Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand...