Set: Eternal Masters Type: Sorcery Rarity: Rare Cost: {3}{B}{R} Choose a number. Destroy all artifacts and creatures with mana value equal to that number. Then target player reveals their hand...
Set: Battle for Zendikar Type: Sorcery Rarity: Rare Cost: {4}{U} Converge — Gain control of target creature if its power is less than or equal to the number of colors...
Set: Friday Night Magic 2012 Type: Sorcery Rarity: Rare Cost: {R} Pillar of Flame deals 2 damage to any target. If a creature dealt damage this way would die this...
Set: Eventide Type: Sorcery Rarity: Rare Cost: {3}{W}{W} Put all creatures on the bottom of their owners' libraries. "I'd rather hear the screams of battle than the quiet that follows."...
Set: Fallen Empires Type: Sorcery Rarity: Rare Cost: {5}{W} Create four 1/1 white Citizen creature tokens. Icatia's once peaceful towns faced increasing attacks from Orcs and Goblins as the climate...
Set: Friday Night Magic 2012 Type: Sorcery Rarity: Rare Cost: {B} Target opponent reveals their hand. You choose a creature or planeswalker card from it. That player discards that card....
Set: Iconic Masters Type: Sorcery Rarity: Common Cost: {1}{R} As an additional cost to cast this spell, discard a card.Draw two cards. "Unwelcome thoughts crowd my mind. Are they my...
Set: Aether Revolt Type: Sorcery Rarity: Rare Cost: {X}{X}{R} Destroy X target artifacts. Create X 2/2 red Gremlin creature tokens. "Being an inventor means knowing how to use the tools...
Set: Aether Revolt Type: Sorcery Rarity: Uncommon Cost: {3}{U}{U} Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)Draw...