Set: Wilds of Eldraine: Enchanting Tales Type: Enchantment Rarity: Uncommon Cost: {1}{W} At the beginning of your end step, if you gained 3 or more life this turn, create a...
Set: Dominaria United Type: Legendary Creature — Elf Noble Rarity: Uncommon Cost: {G}{W}{W} Queen Allenal of Ruadach's power and toughness are each equal to the number of creatures you control.If...
Set: Duskmourn: House of Horror Type: Sorcery Rarity: Uncommon Cost: {1}{W} Exile target artifact, enchantment, or creature with power 4 or greater. "Strictly speaking, you can't kill what's already dead,...
Set: Murders at Karlov Manor Commander Type: Sorcery Rarity: Rare Cost: {2}{W}{W} // {3}{W}{W} Dusk2WW — SorceryDestroy all creatures with power 3 or greater./Dawn3WW — SorceryAftermath (Cast this spell only...
Set: Foundations Type: Legendary Creature — Angel Rarity: Rare Cost: {1}{W} Flying, vigilanceEach other Angel you control enters with an additional +1/+1 counter on it for each Angel you already...
Set: Ravnica Allegiance Type: Enchantment Rarity: Rare Cost: {4}{W}{B} Creatures you control get +1/+1.Creatures your opponents control get -1/-1.{2}{W}{B}: Exile target card from an opponent's graveyard. If it was a...
Set: The Lord of the Rings: Tales of Middle-Earth Type: Creature — Bird Soldier Rarity: Common Cost: {5}{W} FlyingWhen Eagles of the North enters the battlefield, creatures you control get...
Set: Strixhaven: School of Mages Type: Sorcery Rarity: Common Cost: {R}{W} You gain 2 life. Then you may discard two cards. If you do, draw three cards. "This must be...
Set: Kamigawa: Neon Dynasty Type: Legendary Creature — Human Samurai Rarity: Rare Cost: {2}{R}{W} First strikeWhenever a Samurai or Warrior you control attacks alone, untap it. If it's the first...