Set: Tarkir: Dragonstorm Type: Instant Rarity: Rare Cost: {2}{U}{R}{W} The next time a source of your choice would deal damage to you this turn, prevent that damage. When damage is...
Set: Tarkir: Dragonstorm Type: Sorcery Rarity: Rare Cost: {3}{W} Look at the top seven cards of your library. Put up to two noncreature, nonland permanent cards with mana value 3...
Set: Tarkir: Dragonstorm Type: Instant Rarity: Uncommon Cost: {3}{W} This spell costs {2} less to cast if you've cast another spell this turn.Choose one —• Create two 1/1 white Monk...
Set: Zendikar Rising Type: Sorcery // Land Rarity: Uncommon Cost: {3}{W}{W} Creatures you control get +2/+2 until end of turn. "They say the wind carved out these canyon walls. But...
Set: Aetherdrift Type: Legendary Creature — Human Warrior Cleric Rarity: Rare Cost: {3}{R}{G}{W} First strike, vigilance, hasteStart your engines! (If you have no speed, it starts at 1. It increases...
Set: Aetherdrift Type: Creature — Human Pilot Rarity: Uncommon Cost: {R}{W} When this creature enters, scry 2.{T}: Create X 1/1 colorless Pilot creature tokens, where X is the number of...
Set: Aetherdrift Type: Creature — Sloth Mount Rarity: Uncommon Cost: {3}{W}{W} Whenever this creature attacks while saddled, it gains indestructible until end of turn. Untap all creatures you control.Saddle 4...
Set: Aetherdrift Type: Instant Rarity: Common Cost: {4}{W} This spell costs {3} less to cast if it targets a tapped permanent.Exile target creature or Vehicle. Their race ended much the...
Set: Aetherdrift Type: Sorcery Rarity: Common Cost: {1}{W} Choose one —• Collision Course deals X damage to target creature, where X is the number of permanents you control that are...