Set: Assassin's Creed Type: Enchantment Rarity: Uncommon Cost: {2}{W}{B} At the beginning of combat on your turn, creatures you control gain flying until end of turn if a creature card...
Set: Strixhaven: School of Mages Type: Sorcery Rarity: Mythic Cost: {X}{W}{B} Create X tapped 2/1 white and black Inkling creature tokens with flying. If X is 6 or more, destroy...
Set: Tarkir: Dragonstorm Type: Enchantment Rarity: Mythic Cost: {W}{U}{B}{R}{G} Dragons you control have indestructible.At the beginning of your upkeep, for each color, put a +1/+1 counter on a Dragon you...
Set: Innistrad: Midnight Hunt Type: Sorcery Rarity: Rare Cost: {W}{B} Return target creature card with mana value 3 or less from your graveyard to the battlefield. It gains "If this...
Set: Strixhaven: School of Mages Type: Instant Rarity: Uncommon Cost: {3}{W}{B} This spell costs {2} less to cast during your end step.Destroy target creature or planeswalker you don't control. Put...
Set: Fallout Type: Legendary Creature — Human Soldier Rarity: Rare Cost: {1}{B}{W} LifelinkExploit (When this creature enters the battlefield, you may sacrifice a creature.)Other legendary creatures you control have exploit.Whenever...
Set: Strixhaven: School of Mages Type: Enchantment Rarity: Rare Cost: {W/B}{W/B}{W/B}{W/B} Creature tokens you control get +1/+1.Whenever one or more nontoken creatures you control die, create a 2/1 white and...
Set: Aetherdrift Type: Artifact — Vehicle Rarity: Uncommon Cost: {X}{W}{B} When this Vehicle enters, return target artifact or creature card with mana value X or less from your graveyard to...
Set: Aetherdrift Type: Creature — Zombie Rarity: Uncommon Cost: {1}{W}{B} Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns...