Set: Dynasty Finish: Regular Type: Weapon Subtype: Dagger (1H) Rarity: Rare Class: Assassin Once per Turn Action -- {r}{r}: Attack. Go again Piercing 1 (If this is defended by an...
Set: Dusk Till Dawn Finish: Regular Type: Token Subtype: Aura Rarity: Common Class: Illusionist Ward 1 (If your hero would be dealt damage, destroy this to prevent 1 of that...
Set: The Hunted Finish: Regular Type: Action Subtype: Attack Rarity: Majestic Class: Runeblade Cost: 1 Power: 4 When this attacks, create Runechant tokens equal to the number of non-attack action...
Set: The Hunted Finish: Regular Type: Attack Reaction Rarity: Majestic Class: Warrior;Assassin Cost: 1 You may attack with target dagger an additional time and its attacks cost you [1 Resource]...
Set: Dynasty Finish: Rainbow Foil Type: Action Subtype: Attack Rarity: Common Class: Illusionist Cost: 0 Power: 3 When you play Spectral Prowler, if you control a Spectral Shield, this gains...
Set: Dynasty Finish: Rainbow Foil Type: Action Subtype: Attack Rarity: Common Class: Illusionist Cost: 3 Power: 8 When you play Spectral Rider, if you control a Spectral Shield, this gains...
Set: Dynasty Finish: Regular Type: Equipment Subtype: Chest Rarity: Rare Class: Generic Spellvoid 1 (If your hero would be dealt arcane damage, you may destroy Spell Fray Gloves to prevent...