Set: FINAL FANTASY Type: Enchantment — Aura Rarity: Common Cost: {2}{U} FlashEnchant artifact or creatureWhen this Aura enters, tap enchanted permanent.Enchanted permanent doesn't untap during its controller's untap step and...
Set: FINAL FANTASY Type: Legendary Creature — Human Wizard Rarity: Rare Cost: {W}{U} LifelinkAt the beginning of your end step, each opponent mills X cards, where X is the amount...
Set: FINAL FANTASY Type: Legendary Creature — Human Avatar Soldier Rarity: Mythic Cost: {4}{U}{B} Vigilance (Attacking doesn't cause this creature to tap.)When Sephiroth enters, creatures your opponents control get -2/-2...
Set: FINAL FANTASY Type: Legendary Creature — Human Artificer Rarity: Uncommon Cost: {2}{W}{U} Artifact creatures and Heroes you control get +1/+1 for each Artificer you control and each Artificer card...
Set: FINAL FANTASY Type: Legendary Creature — Human Wizard Rarity: Rare Cost: {3}{U}{R} Whenever you cast a noncreature spell, create a 1/1 colorless Hero creature token. If four or more...
Set: FINAL FANTASY Type: Enchantment Creature — Saga Elemental Rarity: Uncommon Cost: {3}{U}{U} (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I, II...
Set: FINAL FANTASY Type: Legendary Artifact — Vehicle Rarity: Uncommon Cost: {4}{U} FlyingWhenever you cast a noncreature spell, if at least four mana was spent to cast it, The Prima...
Set: FINAL FANTASY Type: Legendary Creature — Human Advisor Rarity: Uncommon Cost: {1}{G}{U} When Ignis Scientia enters, look at the top six cards of your library. You may put a...
Set: FINAL FANTASY Type: Instant Rarity: Uncommon Cost: {U} Choose target creature you control and target Equipment. Gain control of that Equipment until end of turn. Attach it to the...