Set:
FINAL FANTASY
Type:
Creature — Beast
Rarity:
Uncommon
Cost:
{5}{G}{G}
TrampleWhen this creature enters, choose one —• Destroy target artifact or enchantment.• Draw a card.
Set: FINAL FANTASY Type: Legendary Creature — Human Rabbit Rarity: Rare Cost: {1}{R}{G} ReachVehicles you control get +1/+1 and have vigilance and reach.Whenever a Vehicle crewed by Balthier and Fran...
Set: FINAL FANTASY Type: Legendary Creature — Human Rabbit Rarity: Rare Cost: {1}{R}{G} ReachVehicles you control get +1/+1 and have vigilance and reach.Whenever a Vehicle crewed by Balthier and Fran...
Set: FINAL FANTASY Type: Creature — Plant Rarity: Uncommon Cost: {G} TrampleAt the beginning of your end step, if this creature didn't enter the battlefield this turn, return it to...
Set: FINAL FANTASY Type: Legendary Creature — Human Cleric Rarity: Uncommon Cost: {3}{G} When Vanille enters, mill two cards, then return a permanent card from your graveyard to your hand.At...
Set: FINAL FANTASY Type: Creature — Plant Beast Rarity: Common Cost: {1}{G} {T}: Add {G}. The parasitic moss that grows in the folds of the goobbue's back is highly valued...
Set: FINAL FANTASY Type: Creature — Rabbit Scout Rarity: Common Cost: {2}{G} Whenever another creature you control enters, this creature gets +1/+1 until end of turn. I've come to realize...
Set: FINAL FANTASY Type: Creature — Human Citizen Rarity: Common Cost: {1}{G} When this creature enters, mill four cards. You may put a land card from among them into your...
Set: FINAL FANTASY Type: Legendary Creature — Human Noble Cleric Rarity: Uncommon Cost: {G}{W} LifelinkWhenever Garnet attacks, you may remove a lore counter from each of any number of Sagas...