Set: FINAL FANTASY Type: Instant Rarity: Uncommon Cost: {U} Choose target creature you control and target Equipment. Gain control of that Equipment until end of turn. Attach it to the...
Set: FINAL FANTASY Type: Creature — Rat Rarity: Common Cost: {1}{B} Rat Tail — When this creature dies, create a Treasure token. (It's an artifact with ", Sacrifice this token:...
Set: FINAL FANTASY Type: Legendary Creature — Human Warlock Rarity: Uncommon Cost: {3}{U}{B} Whenever Ultimecia enters or attacks, surveil 2. (Look at the top two cards of your library, then...
Set: FINAL FANTASY Type: Enchantment Creature — Saga Bird Moogle Rarity: Common Cost: {2}{W} (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)I,...
Set: FINAL FANTASY Type: Land — Town Rarity: Common This land enters tapped.{T}: Add {G} or {W}. The first Star Sibyl gained the powers of the stars and moon at...
Set: FINAL FANTASY Type: Land — Town Rarity: Common This land enters tapped.{T}: Add {R} or {G}. "The Shinra people told us that everyone would be happy once the reactor...
Set: FINAL FANTASY Type: Legendary Creature — Human Rebel Monk Rarity: Uncommon Cost: {2}{W} VigilanceSnow Villiers's power is equal to the number of creatures you control. All I can do...
Set: FINAL FANTASY Type: Creature — Elemental Ooze Rarity: Common Cost: {4}{U}{U} When this creature enters, tap target artifact or creature an opponent controls. Put a stun counter on it....
Set: FINAL FANTASY Type: Instant Rarity: Common Cost: {1}{U} Tiered (Choose one additional cost.)• Blizzard — {0} — Return target creature to its owner's hand.• Blizzara — {2} — Target...