Set: FINAL FANTASY Type: Enchantment Creature — Saga Giant Rarity: Rare Cost: {3}{G}{G} (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I -...
Set: FINAL FANTASY Type: Legendary Creature — Human Knight Mercenary Rarity: Rare Cost: {2}{W}{B} Rough Divide — Whenever a creature you control attacks alone, it gains double strike until end...
Set: FINAL FANTASY Type: Legendary Creature — Human Mutant Wizard Rarity: Rare Cost: {2}{B}{R} At the beginning of your end step, create a tapped 0/1 black Wizard creature token with...
Set: FINAL FANTASY Type: Legendary Creature — Human Monk Rarity: Rare Cost: {2}{R} You may play an additional land on each of your turns.Zell Dincht gets +1/+0 for each land...
Set: FINAL FANTASY Type: Legendary Creature — Human Noble Warrior Rarity: Rare Cost: {2}{U} When Jill enters, return up to one other target nonland permanent to its owner's hand.3UU, T:...
Set: FINAL FANTASY Type: Legendary Creature — Human Citizen Rarity: Rare Cost: {1}{G}{W} The first legendary creature spell you cast each turn costs 2 less to cast.At the beginning of...
Set: FINAL FANTASY Type: Legendary Creature — Rat Knight Rarity: Uncommon Cost: {R} Jump — During your turn, Freya Crescent has flying.{T}: Add {R}. Spend this mana only to cast...
Set: FINAL FANTASY Type: Legendary Creature — Avatar Warrior Rarity: Mythic Cost: {6}{W}{U} This spell can't be countered.FlyingYou have protection from each of your opponents. (You can't be dealt damage,...