Set: FINAL FANTASY Type: Land — Town Rarity: Uncommon {T}: Add {C}.{5}, {T}: Mill two cards. Then you may sacrifice this land. When you do, return another target permanent card...
Set: FINAL FANTASY Type: Sorcery Rarity: Uncommon Cost: {G} Choose one or more —• Target creature you control fights target creature an opponent controls.• Remove a lore counter from target...
Set: FINAL FANTASY Type: Enchantment Creature — Saga Wizard Rarity: Uncommon Cost: {2}{R}{R} (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I —...
Set: FINAL FANTASY Type: Creature — Moogle Rarity: Uncommon Cost: {3}{W} FlyingWhen this creature enters, search your library and/or graveyard for an artifact card with mana value 2 or less,...
Set: FINAL FANTASY Type: Artifact Rarity: Common Cost: {2}{W}{W} When this artifact enters, exile target nonland permanent an opponent controls until this artifact leaves the battlefield.{T}: Add {W}. She gave...
Set: FINAL FANTASY Type: Artifact — Equipment Rarity: Uncommon Cost: {1}{W} Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.)Equipped creature...
Set: FINAL FANTASY Type: Land — Town Rarity: Rare Cost: {4}{G}{G} This land enters tapped.T: Add G.Lasting Fayth 4GGSorcery — AdventureCreate a 1/1 colorless Hero creature token. Put a +1/+1...
Set: FINAL FANTASY Type: Instant Rarity: Uncommon Cost: {G} Tiered (Choose one additional cost.)• Somersault — {0} — Target creature gets +2/+2 until end of turn.• Meteor Strikes — {2}...