Set: Dynasty Finish: Regular Type: Action Rarity: Rare Class: Warrior Cost: 1 Your next sword or dagger attack this turn has go again and piercing 3. (If it's defended by...
Set: Dynasty Finish: Rainbow Foil Type: Action Rarity: Rare Class: Warrior Cost: 1 Your next sword or dagger attack this turn has go again and piercing 3. (If it's defended...
Set: Dynasty Finish: Regular Type: Action Rarity: Rare Class: Warrior Cost: 1 Your next sword or dagger attack this turn has go again and piercing 2. (If it's defended by...
Set: Dynasty Finish: Rainbow Foil Type: Action Rarity: Rare Class: Warrior Cost: 1 Your next sword or dagger attack this turn has go again and piercing 2. (If it's defended...
Set: Dynasty Finish: Rainbow Foil Type: Action Rarity: Common Class: Wizard Cost: 0 Deal 3 arcane damage to target hero. Surge - If this deals more than 3 damage, opt...
Set: Dynasty Finish: Rainbow Foil Type: Action Subtype: Attack Rarity: Common Class: Mechanologist Cost: 2 Power: 4 If you control a Hyper Driver, Jump Start costs {r} less to play....