Set: Kaldheim Type: Enchantment — Saga Rarity: Rare Cost: {4}{R}{G} (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — Destroy target land.II...
Set: Kaldheim Type: Enchantment — Saga Rarity: Rare Cost: {1}{G}{W} (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — Create a 1/1...
Set: Fallout Type: Land — Forest Plains Rarity: Rare (T: Add G or W.)Scattered Groves enters the battlefield tapped.Cycling 2 (2, Discard this card: Draw a card.) Awaiting harvest around...
Set: Time Spiral Remastered Type: Creature — Illusion Rarity: Rare Cost: {4}{U}{U} FlashFlyingWhen Draining Whelk enters the battlefield, counter target spell. Put X +1/+1 counters on Draining Whelk, where X...
Set: Fallout Type: Instant Rarity: Rare Cost: {X}{G/U}{G/U} Creatures you control have base power and toughness X/X until end of turn. Vault 87's Evolutionary Experimentation Program exposed subjects to an...
Set: Strixhaven: School of Mages Type: Instant Rarity: Rare Cost: {3}{R}{W} Choose two —• Create a 3/2 red and white Spirit creature token.• Creatures you control get +1/+0 and gain...
Set: Strixhaven: School of Mages Type: Legendary Creature — Orc Shaman Rarity: Rare Cost: {1}{R} {T}, Discard a card: Draw a card. {4}{R}, {T}: Reveal cards from the top of...
Set: Strixhaven: Mystical Archive Type: Instant Rarity: Rare Cost: {1}{U} Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of...