Set: Double Masters Type: Instant Rarity: Common Cost: {1}{G} Target creature gets +2/+2 and gains trample until end of turn.Flashback {2}{G}{G} (You may cast this card from your graveyard for...
Set: Kaldheim Type: Instant Rarity: Common Cost: {2}{G} Target creature gets +4/+4 until end of turn.Foretell {G} (During your turn, you may pay {2} and exile this card from your...
Set: Zendikar Rising Type: Instant Rarity: Common Cost: {1}{G} Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.)Target creature gets +3/+3 until end of turn. If...
Set: Prophecy Type: Enchantment Rarity: Common Cost: {2}{U} {U}: Tap target creature unless its controller pays {1}. "I'll rain down on you with the power of magic itself. Then we'll...
Set: Prophecy Type: Creature — Human Soldier Rarity: Common Cost: {2}{R} Sacrifice a land: Fault Riders gets +2/+0 and gains first strike until end of turn. Activate only once each...
Set: Odyssey Type: Instant Rarity: Common Cost: {2}{R} All creatures gain menace until end of turn. (They can't be blocked except by two or more creatures.)Threshold — If seven or...
Set: Odyssey Type: Creature — Beast Rarity: Common Cost: {2}{R} Ember Beast can't attack or block alone. Spot one ember beast, attack. Spot a second, best fall back. —Dwarven saying...
Set: Odyssey Type: Creature — Serpent Rarity: Common Cost: {3}{U} Dreamwinder can't attack unless defending player controls an Island.{U}, Sacrifice an Island: Target land becomes an Island until end of...