Set: FINAL FANTASY Type: Legendary Artifact — Vehicle Rarity: Rare Cost: {3}{U} FlyingYou may look at the top card of your library any time.As long as The Lunar Whale attacked...
Set: FINAL FANTASY Type: Legendary Creature — Human Scout Rarity: Rare Cost: {2}{R} Whenever one or more Scouts, Pirates, and/or Rogues you control deal combat damage to a player, exile...
Set: FINAL FANTASY Type: Legendary Creature — Octopus Rarity: Uncommon Cost: {1}{U} Whenever you cast a noncreature spell, if at least four mana was spent to cast it, tap target...
Set: FINAL FANTASY Type: Land — Town Rarity: Rare This land enters tapped.T: Add G or U.5GU, T: Transform this land. This ability costs 1 less to activate for each...
Set: FINAL FANTASY Type: Legendary Creature — Human Cleric Rarity: Rare Cost: {3}{W}{W} Vigilance, lifelinkWhenever you gain life, put a +1/+1 counter on each Cleric you control. I shall remain...
Set: FINAL FANTASY Type: Sorcery Rarity: Uncommon Cost: {2}{B}{B} Create two tapped 2/2 black Horror creature tokens. If this spell was cast from a graveyard, instead create X of those...
Set: FINAL FANTASY Type: Enchantment — Aura Rarity: Common Cost: {2}{U} FlashEnchant artifact or creatureWhen this Aura enters, tap enchanted permanent.Enchanted permanent doesn't untap during its controller's untap step and...
Set: FINAL FANTASY Type: Sorcery Rarity: Uncommon Cost: {G} Choose one or more —• Target creature you control fights target creature an opponent controls.• Remove a lore counter from target...
Set: FINAL FANTASY Type: Land — Town Rarity: Common This land enters tapped.{T}: Add {B} or {G}. "They say that beyond the dunes is the Town of Ruin, but no...