Set: Tarkir: Dragonstorm Type: Land Rarity: Uncommon This land enters tapped.{T}: Add {B}, {G}, or {U}. "The people must know that the former seat of their oppression is cleansed. Throw...
Set: Tarkir: Dragonstorm Type: Land Rarity: Uncommon This land enters tapped.{T}: Add {W}, {B}, or {G}. "The most important part of a stronghold isn't its armaments or its walls. It's...
Set: Tarkir: Dragonstorm Type: Enchantment Rarity: Uncommon Cost: {3}{G} When this enchantment enters, search your library for up to two basic land cards, put them onto the battlefield tapped, then...
Set: Tarkir: Dragonstorm Type: Land Rarity: Uncommon This land enters tapped.{T}: Add {R}, {W}, or {B}. "The Mardu breathe life into what was lost under the dragonlords. If the Abzan...
Set: Tarkir: Dragonstorm Type: Instant Rarity: Uncommon Cost: {G}{U} Return target card from your graveyard to your hand. The Temur celebrate the end of the Unbroken Night with stories, dances,...
Set: Tarkir: Dragonstorm Type: Land Rarity: Uncommon This land enters tapped.{T}: Add {U}, {R}, or {W}. Through sun and storm, across steppe and swamp, Storm Crane Monastery flies wherever aid...
Set: FINAL FANTASY Type: Legendary Artifact Creature — Elemental Rarity: Uncommon Cost: {7}{G}{G} This spell costs {1} less to cast for each permanent card in your graveyard.ReachImmune — Prevent all...
Set: Tarkir: Dragonstorm Type: Instant Rarity: Uncommon Cost: {2/B}{2/G}{2/U} Look at the top four cards of your library. Put two of them into your hand and the rest into your...
Set:
FINAL FANTASY
Type:
Instant
Rarity:
Uncommon
Cost:
{2}{B}
Target creature gets -0/-9999 until end of turn.
"Hey why don't ya try out that sword I gave you!"
—Wakka