Set: FINAL FANTASY Type: Enchantment Creature — Saga Harpy Rarity: Mythic Cost: {6}{W}{W} (As this Saga enters and after your draw step, add a lore counter. Sacrifice after V.)I, II,...
Set: Tarkir: Dragonstorm Type: Enchantment Rarity: Rare Cost: {1}{R}{W} As this enchantment enters, choose Mardu or Jeskai.• Mardu — If a creature attacking causes a triggered ability of a permanent...
Set: Tarkir: Dragonstorm Type: Legendary Creature — Spirit Dragon Rarity: Mythic Cost: {2}{W}{B}{G} FlyingAt the beginning of your end step, if creatures you control have total toughness 10 or greater,...
Set: FINAL FANTASY Type: Legendary Artifact Rarity: Rare Cost: {2}{W}{W} White spells you cast cost {1} less to cast.If you would gain life, you gain twice that much life instead.{4}{W}{W},...
Set: Tarkir: Dragonstorm Type: Creature — Human Warrior Rarity: Rare Cost: {1}{R}{W}{B} Deathtouch, hasteWhen this creature enters, exile up to one other target creature you control until this creature leaves...
Set: Avatar: The Last Airbender Type: Legendary Creature — Human Avatar Ally Rarity: Rare Cost: {1}{W}{U} FlashFlyingWhen Aang enters, airbend up to one other target creature or spell. (Exile it....
Set: Tarkir: Dragonstorm Type: Enchantment Rarity: Mythic Cost: {2}{R}{W}{B} Creatures you control get +1/+1 and have deathtouch.When this enchantment enters, if it's your main phase, there is an additional combat...