Set: Tarkir: Dragonstorm Type: Legendary Creature — Human Monk Rarity: Rare Cost: {U}{R}{W} At the beginning of your end step, you may discard your hand. If you do, draw cards...
Set: FINAL FANTASY Type: Creature — Moogle Rarity: Uncommon Cost: {3}{W} FlyingWhen this creature enters, search your library and/or graveyard for an artifact card with mana value 2 or less,...
Set: FINAL FANTASY Type: Legendary Creature — Human Noble Knight Rarity: Rare Cost: {3}{W} Dragonfire Dive — During your turn, Dion and other Knights you control have flying.When Dion enters,...
Set: FINAL FANTASY Type: Artifact — Equipment Rarity: Uncommon Cost: {W} Equipped creature gets +1/+1.5WW: Exile this Equipment, then return it to the battlefield transformed under its owner's control. Activate...
Set: FINAL FANTASY Type: Legendary Creature — Human Citizen Rarity: Rare Cost: {1}{G}{W} The first legendary creature spell you cast each turn costs 2 less to cast.At the beginning of...
Set: FINAL FANTASY Type: Artifact Rarity: Common Cost: {2}{W}{W} When this artifact enters, exile target nonland permanent an opponent controls until this artifact leaves the battlefield.{T}: Add {W}. She gave...
Set: FINAL FANTASY Type: Legendary Creature — Avatar Warrior Rarity: Mythic Cost: {6}{W}{U} This spell can't be countered.FlyingYou have protection from each of your opponents. (You can't be dealt damage,...
Set: FINAL FANTASY Type: Artifact — Equipment Rarity: Uncommon Cost: {1}{W} Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.)Equipped creature...
Set: FINAL FANTASY Type: Legendary Creature — Human Knight Mercenary Rarity: Rare Cost: {2}{W}{B} Rough Divide — Whenever a creature you control attacks alone, it gains double strike until end...