Set: FINAL FANTASY Type: Sorcery Rarity: Uncommon Cost: {3}{G} Search your library for up to two basic land cards and/or Town cards with different names, put them onto the battlefield...
Set: FINAL FANTASY Type: Legendary Creature — Avatar Rarity: Uncommon Cost: {2}{B}{G}{G} FlyingParticle Beam — When Cloud of Darkness enters, target creature an opponent controls gets -X/-X until end of...
Set: FINAL FANTASY Type: Instant Rarity: Uncommon Cost: {1}{G} Until end of turn, target creature gets +1/+0 and gains "When this creature dies, put a number of +1/+1 counters equal...
Set: FINAL FANTASY Type: Enchantment Creature — Saga Bird Rarity: Common Cost: {4}{G} (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)I —...
Set: FINAL FANTASY Type: Legendary Creature — Human Rabbit Rarity: Rare Cost: {1}{R}{G} ReachVehicles you control get +1/+1 and have vigilance and reach.Whenever a Vehicle crewed by Balthier and Fran...
Set: FINAL FANTASY Type: Legendary Creature — Human Rabbit Rarity: Rare Cost: {1}{R}{G} ReachVehicles you control get +1/+1 and have vigilance and reach.Whenever a Vehicle crewed by Balthier and Fran...
Set: FINAL FANTASY Type: Legendary Creature — Human Pilot Rarity: Rare Cost: {3}{G} When Sazh Katzroy enters, you may search your library for a Bird or basic land card, reveal...
Set: FINAL FANTASY Type: Creature — Plant Rarity: Uncommon Cost: {G} TrampleAt the beginning of your end step, if this creature didn't enter the battlefield this turn, return it to...
Set: FINAL FANTASY Type: Legendary Creature — Human Cleric Rarity: Uncommon Cost: {3}{G} When Vanille enters, mill two cards, then return a permanent card from your graveyard to your hand.At...